Fixed bug in lua file loading
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@@ -76,6 +76,8 @@ LuaService::LuaService(LuaService&& service) noexcept {
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lua = service.lua;
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service.lua = nullptr;
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name = std::move(service.name);
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loaded = false;
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started = false;
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}
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LuaService& LuaService::operator=(LuaService&& service) noexcept {
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@@ -88,9 +90,9 @@ LuaService& LuaService::operator=(LuaService&& service) noexcept {
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void LuaService::load() {
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if (!loaded) {
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if (lua_pcall(lua, 0, 0 ,0) != 0) {
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if (lua_pcall(lua, 0, 0 ,0) == 0) {
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loaded = true;
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}else{
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spdlog::error("[{}] Unable to call 'lua_pcall()' in load(). [Lua: '{}']", name, lua_tostring(lua,-1));
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}
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}
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@@ -3,6 +3,6 @@
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#define THRAWN_MAJOR_VERSION 1
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#define THRAWN_MINOR_VERSION 0
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#define THRAWN_PATCH_VERSION 3
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#define THRAWN_PATCH_VERSION 4
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#endif // VERSION_H
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